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ROGER MATTHEWS
cinematic technical artist
I specialize in using Unreal Engine to create 3D layouts and scripted cinematic sequences.
See below for highlights of my work in games and previs/virtual production.
Abandoned 2025 Teaser


Abandoned 2025 Teaser
00:36

Level Design Reel
01:45
Underground Wonderland - Full Playthrough
04:05
Previs Artist Reel
01:10
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